Monthly Archives: February 2007

OK, I Know I’m a Freak

By | Capcom, rant, Street Fighter, toys, video games | 10 Comments
But I couldn’t resist! Birdie, Ibuki, and Akuma came in the mail today and I just had to spazz out for a second. Now my collection is complete! Kinda. Don’t have Sodom or Remy– but I didn’t want them anyway.


Isn’t the bucket full of extra heads and fists creepy?
Next post, we’ll get you guys some porn– promise!

Haggar Lays Pipe

By | Anti-Heroes, Capcom, Fan Art, muscles, video games, wet, xxx | 2 Comments
Glorious nostalgia was once again brought to me as I popped “Capcom Classics Collection” into my PS2 a few days ago. Me and wifey were in the game store and wanted to buy something but were peeved at their selection. So we bought a used copy of CCC becasue it was cheap and actually had the original Final Fight on it. I figure since I’ve been going on and on about Streets of Rage, I might as well remind myself of the game that originally got me into SOR.
Everyday after school, I’d stop by the local bodega where they had the Final Fight coin-op and popped in as many quarters as I had left from my lunch money. Some days, I purposely ate light just so I could have enough money to play it sufficiently. I never got very far. But I always picked big ‘ol Mayor Mike Haggar. He was my favorite. I don’t know why– I wasn’t into bears or big burly men or anything. Maybe I was just responding to what an ingenius character the guy is. This former Street Fighter, now Mayor of an urban hellhole, takes the law into his own hands, along with a couple knives or pipes.

When Street Fighter 2 replaced Final Fight at the corner store, I was awestruck and immediately forgot about Final Fight. Little did I know back then that Street Fighter and Final Fight were created by the same guy. And get this– SF2 was originally supposed to tie-in to Final Fight with the inclusion of Haggar! Sometime during production of the game, however, Haggar was changed into a new character, Zangief. This is the real reason why Zangief and Haggar have the same moves. To explain this in the storyline (now that Final Fight and Street Fighter are truly united) it’s said that Zangief and Haggar trained together. Sadly, Haggar hasn’t been playable in a Street Fighter game yet even though all his lackeys have. So this is my tribute to my favorite Mayor and a truly awesome game. (Which I finally beat since Final Fight on Capcom Classics Collection has unlimited continues! It’s almost the equivalent of popping about 10 bucks into a coin-op! ^___^)


I’m also including another censored Splash Page preview from Anti-Heroes Issue #3. This one features Nuke, whom I talked a little about in my last post. Enjoy!

Spotlight on the Bomb Squad

By | Anti-Heroes, muscles, Tai, Zeke | 8 Comments
Sorry ‘bout that last post. You know how it is when you have your own public space to say whatever you want. Sometimes ya get a lil’ ranty.
Anyhoo, I decided to give you guys a cool post. As you all know, I am an X-Men fan. For as long as I can remember I’ve been designing my own superheroes based on the idea of the X-Men. Such is the case with the Bomb Squad, my super-powered heroes for hire. If you are cool, then you bought Anti-Heroes #2, where the team makes its first appearance. Issue #3 (which is coming soon) will pit the Anti-Heroes against the Bomb Squad in a fierce battle! In this post, I thought I’d give you guys a bit of info on my bulgy new team and treat you to some sample panels of Issue 3! (Note: The image above is a very early incarnation of the team. Zeke and Toni have different roles in my comics and the character “Clod” was completely omitted.


NUKE
was probably the first c
haracter I created for the team. He is potentially the team’s most powerful member, able to generate explosive bio-nuclear energy. He is romantically linked with his teammate, Headcase.



PARASITE, AKA Rene Benet is another character I’ve been drawing for a really long time now. As Caleb’s ex, she’ll, of course, make our gun-toting, salami-packing, anti-hero question his sexuality. I won’t reveal her powers here because I think they’re going to come as a real shock to readers.



Up next is VISCOUS. She has the power to convert herself into a slippery liquid form. She’s a lesbo and I’ve paired her up with Canine. Shes a former club-kid and has problems with drugs.



CANINE, as her name suggests, can morph into a lupine state. She’s wild and savage and says whatever’s on her mind. She’s also got a humongous pair of knockers.


HEADCASE is a telepath and will have a grand psi-battle with Zeke, the Anti-Hero’s telepath. She’s somewhat demure but confident about her powers.


Then there’s WAIF. As many of you will guess, she’s my signature character. When I first designed her, I was erring on the side of grotesque, but when my friends saw her, they thought she was absolutely beautiful! I guess they were responding to the fact that she wasn’t built like my usual big-tittied, monster-thighed divas. Again, I’m not revealing Waif’s powers here because I think they’re integral to the progression of the story. All I’ll say is that she “morphs.”



BINKY has been added to the team to appease my partner who is obsessed with helper monkeys. Don’t quite know what a team of superheroes would actually use the monkey for, but I’ll figure it out… I guess.


The next three characters will actually not make an appearance in Anti-Heroes#3 as they were created after I started work on the issue. You will notice, the characters who did make the first cut are mostly chicks. I dunno why that came about. I think it might be because I wanted to focus a lot on the relationship between Caleb and Rene and I thought if I introduced too many male characters, I’d not be able to fight the urge to have them all screw each other. When the Bomb Squad makes their next appearance, you can bet these new boys will enter the fray.

First up is BLITZ, whom you’ve seen if you go to my site at all. He’s supposed to be a little on the grim side and has acids running through his big, throbbing, pulsing veins of his. I’m going to change those shoes though becasue they look like old-school Christopher Robin.

Then there’s REXTILE, the rough, gruff, man-lizard. I dunno what I was thinking making him hairy. It just dawned on me now that that doesn’t make too much sense—what with him being covered in scales. Ah well—that’s why this is a sketch.

Finally, meet FLUX, whom I just designed a few days ago. He can teleport things—kinda like a remote control Nightcrawler. I see him as a leader, a stiff upper lip type.

And there you have it! Crazy sexy superheroes, all worthy to fight alongside Marvel’s mighty mutants—just too cool to do so. Haha. I’m sure by the time I’m ready to do another issue centered around these guys, I will have thought of a kabillion more characters to put on the team. Ah well, such is the life of a gay fan-boy. Oh, and if this post looks a little wonky, layout wise, sorry. Blogger is misbehaving. Why do the compose and preview windows look nothing like what’s actually published? >__<>

Eff Capcom

By | Capcom, rant, Street Fighter, video games | 3 Comments
Warning: Nerdy Rant Below

Yesterday, I caught the review X-Play did on Street Fighter Alpha Anthology. I was really excited to see what they had to say about it because I like X-Play’s in-depth, hard-hitting, no-nonsense game reviews. However, I was dissappointed to see that they gave SFA Anthology the most glossed-over, sugar-coated review ever. All they said was, “We like Street Fighter,” over and over and reminisced about the old games included in SFA Anthology.

Anyone who really likes Street Fighter will not like SFA Anthology because, duh, they already own all the games. I’m sick to death of all these candy-ass reviews heralding SFA Anthology as the best thing since sliced bread. You already own these games! Why go out and buy them again?

Yes, I want a new Street Fighter but I’ll take what I can get, like most Street Fighter fans out there. Give us just a tidbit of new content, and we’ll eat it up– even if 98% of the rest of the game is recycled (cough cough Capcom Fighting Evolution cough).

The supposed new content on this Anthology is apparently the new ISMs. But get this, the new ISMs are only available to certain characters. I was so excited at the possibility of playing with a Marvel-ized version of Blanka or Sagat. But no, we get Ryu. If I wanted to play with the Marvel-ized version of Ryu, I’d pop in X-Men vs. Street Fighter.

Or Marvel Super Heroes vs. Street Fighter.

Or Marvel vs. Capcom.

Or Marvel vs. Capcom 2!

See my point? We’ve seen it over and over again and if we’re real fans, we OWN the games already!

In addition to that little slap in the face, they also didn’t decide to include the PSP or GBA versions of Alpha 3 which feature new characters and are essentially upgrades to Alpha 3. In truth, Street Fighter Alpha Anthology isn’t really an anthology because these games aren’t included.

I urge anyone who is thinking about buying this game to simply pull out whatever version of Street Fighter Alpha 3 they own and just play that. I mean, it just makes me mad because I want to buy it just to show the world that there are still people who like and want 2D fighters. But I should want to buy it to PLAY it, not to make a statement. And nothing about this game makes me want to play it.

That is all.