All posts by JC

Figure Drawing: Riley

By | figure drawing, muscles, Original Art, xxx | No Comments

Even without us artists knowing all we’ve discovered about him since the first time he posed, Riley attracted a very large crowd. From his pic, we could see he was a blonde with big blue eyes, a
smooth muscular frame, boyish good looks and had this innocent, almost dopey grin. I mean, he kinda already looks like one of my characters! But then, after just one session with the guy, we’ve realized he’s anything but innocent. πŸ˜‰

His first time posing was a bit awkward in the beginning, as he had a bit of difficulty keeping still. But after getting nude, he seemed to become a lot more comfortable. He was so turned on in fact, that I kinda caught him gettin’ off with an artist backstage. Escandalo!

He’s posed quite a number of times and every session there seems to be a new outrageous story. I’ve only drawn him twice, but whether it’s his antics or his big fat ass, he always brings out a huge crowd.

Riley has, quite simply, the largest ass I’ve ever seen on a man. It’s very plump and sticks out quite far. He also has big meaty thighs which kind-of balance out the butt, making me think he does soccer or something. But yea, red beans and rice didn’t miss him. At all.

3 of 16 here on the blog. 16 of 16 on anti-heroes.net > members gallery > figure drawing .

Mister Moral’s DP

By | Anaconda, commission, Daddy+Boy, muscles, Original Art, twinks, wet, xxx | 5 Comments


Another installment in this series of commissions starring the client’s character, the sexually villainous Anaconda, his arch nemesis’ piggy husband Mr. Moral, and his would-be protΓ©gΓ© Jamal. Was very pleased to see Mr. Moral return for another helping of Anaconda’s man-meat, but who knew he’d be in for a
double dose of dick with the inclusion of the sidekick! hehe!


Mondo Fabuloso

By | chubs, Fan Art, Marvel, muscles, X-Men | 7 Comments

Lorna, like her lover, Havok, have in common that even though I don’t care too much for them as characters, they have both had some of the coolest costumes in X-History. My favorite Polaris looks were her original exotic priestess costume and a few of her (pre-Matsuda) X-Factor uniforms.

Ric never did anything for me until his relationship with Shatterstar started to come out during Jeph Loeb’s run on X-Force. And while the budding romance was intriguing in a “read between the lines” way, the fact that Ric and Star were so D-list for me overruled any real interest on my part.

PAD seems like he’s going full steam ahead with it now, and although I really loathe de-powered Ric, I have to say his current look trumps anything they’ve ever done for him in the past. (Who remembers that horrid number with the ridiculous green fringe and the big honkin’ X target and that gigantic Kirstie Alley hairdo?)

Nudie version’s over at anti-heroes.net > members gallery > fanboy.

Okay, everyone who thought Mondo wasn’t really given a chance, raise your hand. I remember the pre-launch Gen X hype like yesterday and I distinctly remember being psyched for this character in particular. Remember, his personality M.O. was “unshakable,” –that he didn’t have a fighting spirit, despite possessing massive power.
I was sooo anxious to see how this would be handled. Then… I guess… it just… wasn’t.

I really enjoy Mondo’s powers. Merging with matter has endless possibilities. That’s why it took me so long to draw him. I wanted to show him using his powers in a unique way. But then I fell back on the tree idea because anything else would have been too difficult to convey, given my skills. I’m glad I went with my first idea because am quite proud of my tree drawing. πŸ˜€

And NO, I did not give him a tree dick. Check it out at anti-heroes.net > members gallery > fanboy.

Another of the miscellaneous kids from the current junior X-Squad, Surge, their unofficial leader, has the redundant powers of super-speed and electricity but needs these needlessly difficult-to-draw gauntlets, that no two artists can draw the same, to control her abilities. Nonetheless, I included her in my lineup because I’ve seen some images where she looks somewhat original with her hair looking like it’s being affected by the electricity.

Not by a Longshot!

By | Fan Art, Marvel, muscles, twinks, X-Men | 3 Comments

I don’t know how Dani could NOT be anyone’s favorite in the initial New Mutants lineup. Rebellious but loyal, tough but sensitive, confident but haunted– she was so kick-ass. Favorite Dani panel? It’s gotta be one of the earlier issues where she tries on a bikini and thinks about how sexy she is. That really threw me for a loop.

It has taken me FOREVER to draw her because not only did I want to do her justice, but I was constantly fighting with myself over the offensive-ness factor of the bow and arrow imagery.

Then I thought, why am I questioning this when I gave the Japanese character a Katana and the black character a semi-automatic firearm? Sometimes the accessory’s coolness factor overrides the derivativeness/ racist-ness of it– haha. The compromise was to draw her with a bow and make the arrows real and not psionic, despite how cool my teenage self thought psi-arrows were.

On a related note, as cool as I think Dust’s sexy form-fitting burqa looks, I refuse to draw her because of the inherent contradiction of a sexy form-fitting burqa.

I loved early Excalibur, like the first half of the run. I stopped regularly collecting the title when Brian became Brittanic and Prick Wisdom came. But it was around then that I got that Fleer trading card that called Meggan “Tapestry.” I loved the new codename and assumed that’s what she was using in the book. I only found out recently, the name was only ever used on the card… well there and on my drawing- hehe.

Alan Davis’ Meggan captured my imagination. I liked that her facial expressions were so sincere. It really complimented the childlike innocence he was trying to convey.

I met this girl in college who loved Alan Davis’ Meggan. She insisted that Davis drew her kinda heavy and did so in her own fan-art of the character. I didn’t have my comic collection Freshman year, so I couldn’t cross reference to be sure. So in my head, she made me picture Davis’ Meggan as kinda thick. When I finally checked back, I saw that Davis did indeed draw Meggan tall and with huge knockers. And although she wasn’t skinny, she was by no means heavy. But my friend had already done the damage, ingraining BBW Meggan into my skull. Of all the X-Women though, I see Meggan as the one most likely to wear this body type well.

I decided to go balls to the wall with Longshot and really show him how I see him. He’s a star. He’s a charmer. And he had some serious dated hair.

Instead of giving him a boring un-unique hairstyle, I chose to emphasize the mullet, making it bigger and better than ever.

Truth be told, in the hippest circles, the mullet is cool again. I can’t even count how many hot guys with ironic mullets I spy getting tons of attention here in Williamsburg, Brooklyn.

And find out why everyone’s always falling in love with him with my nude version at anti-heroes.net > members gallery > fanboy > X-Men. If it’s really as big as what I gave him, I’d fall in love too, mullet and all.

Skin got a raw deal. Next to Rictor and Feral, this kid was the only Hispanic X-Person for years. I sure complain about it often enough, but I’m still mad about his pointless death. Maybe that’s why subconsciously I made his face super cute!
My cute lil’ mutie ese! LOL.

And if you guys like foreskin, you gotta take a look at my nude version. “Angelo has an extra six square feet of skin” is what they always said. See where I put some of that…
anti-heroes.net > members gallery > fanboy > X-Men.

I’m not a big proponent of doing fan-art of characters I don’t know. If you’re not a FAN, then it’s not fan-art. That said, I will admit that I’ve not read a single issue with Nezhno in it. Well maybe he’s in the background of some of my books, but I don’t quite care to check right now. My excuse for including the kid is… well, he’s an X-Man, and he looks kinda cool. From what I’ve gathered, he’s half Wakandan, half German and a pacifist. Storm was his teacher and he has vibranium tattoos to keep his mass/ strength-building powers in check. It has been foretold that his powers will eventually kill him (not surprising, he IS brown, after all. Can’t keep their asses alive for too long, can we?)

His codename is “Gentle” but I find that kinda stupid, so he’s just going by his real name in my art. And in the nude version, you’ll see that his muscles aren’t the only place those mass-building powers have come in handy…
anti-heroes.net > members gallery > fanboy > X-Men.

Jamal Solo

By | Anaconda, commission, Original Art, twinks, wet, xxx | 3 Comments

Once again, here’s Jamal, the adorable horse hung geek
from my latest series of commissions featuring ANACONDA.
This is the first piece to actually NOT feature Anaconda, as Jamal has become quite popular!

Decided to try my hand at colored pencil again, thinking that it may save time on coloring. WRONG. But iat least it came out nice, don’t you think?

Marvel vs. Capcom 3 Review

By | Capcom, Marvel, video games | No Comments

As many of you know, X-Men vs. Street Fighter is my favorite video game ever. It combined my two favorite series and used an art style that has more heavily influenced my work than anything else. And although Marvel vs. Capcom 3 is a true sequel, it hasn’t quite improved enough on the original for me to get that excited.

Presentation Art

The intro movies are particularly well done. It takes a lot for CG animation to impress me, and this sequence, which is divided into 4 mini-movies doesn’t disappoint. Everyone moves seamlessly and the action is exciting. The rendering method is beautiful, which according to my partner (who does that shit) is a combination of a toon shader and hand-drawn elements. This is what I like to hear. It truly does look like something out of a Marvel comic book.

In terms of the in-game art style, I am really taken with all the text motion graphics. From the font choice to the cool page-turning effect for some of the transitions, it really does add a breath of new life to this game series. The stage backgrounds are also well-done, but this is something I expect of all non-2D games, given that’s where I think CG really shines– in scenery and environments.

Character Art

I was initially put off by the rendering on the in-game characters, specifically on the Marvel side. The shaders Capcom is using doesn’t look right on the superhero characters (yunno, the ones in spandex.) There needs to be a highlight and there isn’t. Its just a strong shadow and a midtone. This look is fine on the characters who are mostly skin or have loose cloth as their costume, but on guys like Cap America, Spidey, Mags and Deadpool it makes them look like… rubber, according to my other friend who works in CG.

Some of the girls look like drag queens and move really clunky. She-Hulk animates kinda doofy to me and Jean’s walk cycle is stiff unfeminine. Morrigan and Felicia have had their asses robbed from them. Felicia in particular really disappoints me because if you study her classic 2D sprite, her standing animation had this beautiful erotic hip sway, indicative of her Vegas showgirl storyline. I know it’s subtle and kind of a nit-picky complaint, but it’s things like that that made me such a devoted Capcom fan.

I’m very pleased with Storm, though. Her animation (I think because they used her 2D sprite as reference) is very graceful and her look is beautiful. Sentinel too (I think because he actually has strong highlights) looks amazing.

Gameplay

My major gripe deals with the revision of the fighting system. The “Verses” series is derived from Street Fighter, whose fundamental element of gameplay deals with a specific number of buttons assigned to punches and the same number assigned to kicks. It makes anyone who’s ever played a Capcom fighter easily pick up any fighting game in the library. This game however (in an effort to make it more accessible to newcomers) has removed the punch and kick system in favor of 4 general attack buttons. In other words, the button that is supposed to be light kick for everyone will instead be Ryu’s strong punch, Felicia’s light punch, and Cap America’s strong kick. Furthermore, one of the attack buttons is assigned to something called “Special Attack” which is that character’s pop-up (regardless of whether it was a punch or kick in the past.) But get this– “Special Attack” cannot be used to execute more than 90% of the Special Moves! What the hell? It makes up you have to re-learn characters you already know. The learning curve is low because the new system is favorable to the button mashing style of play. But I thought top buttons for normal and special move punches and bottom buttons for normal and special move kicks was easy, smart and made sense (and has been working for 20+ years.)

Sound

I LOVE that many of the characters have retained their themes from older games though. Storm has her kick-ass BGM from X-Men vs. Street Fighter, Morrigan has her amazing theme from Vampire Hunter, even Arthur’s Ghouls and Ghosts music is there! All are suped-up and remixed and sound great! Definitely getting this soundtrack!

Spider-Man has this obnoxious American frat-boy way about his voice that gets under my skin and makes me wish for the old voice actor. In fact, all the Marvel characters sound a lot more annoying than they used to. Thankfully, you can opt to switch the voices of the Capcom characters to Japanese because “Ya like that!?” really doesn’t sound right coming from Morrigan. It’s funny but playing this game makes me finally realize how Japanese the previous games felt. I’m not sure how I feel about the American-ization of Capcom fighters, as it’s something that’s fairly new, only really seen in this game and Street Fighter 4. I mean, yea it’s the norm, yea I need to get used to it and yea saying that I like when a game “feels more Japanese” is slightly otaku of me. I recognize that.

A Weird Homophobic Tone

I wasn’t going to make this a whole section of this review, but enough instances of it have influenced my opinion on the game enough to make it a major issue.

Deadpool has a move where he does this effeminate “sexy walk” with hearts surrounding him and if he’s attacked, he picks up the super bar and hits the opponent with it. I like the idea of Deadpool using the super bar as a weapon since his character is self-aware, but the gay walk really puts me off. I don’t understand it. I don’t know what the sexy walk has to do with the super bar. It’s two unrelated jokes combined into one and just feels like an attempt at disparaging effeminate men.

There is also this crass sodomy joke in the intro involving Deadpool that feels out of place and doesn’t really sit well with me. Maybe I’m out of touch, but I don’t find anal rape all that hilarious. And we all know I am by no means a prude, and consider myself quite the proponent of sexual freedom. But this scene seems to be making a joke out of a gay sex act, thusly making fun of gays in general. Quite frankly, the joke reeks of being written by some pathetic closet case who really does fantasize about being penetrated by magical tendrils.

Cast

I’m not going to harp on the character selection because I know they’re never going to please everyone no matter who they pick. I mean, personally I like X-Men and Street Fighters (given the strength of their designs, it’s no wonder the series began with and has been dominated by them up until now.) But that isn’t enough of a valid argument, given the vastness of the character pool and the fickle/ subjective nature of these character’s fans. I will say though that the current roster of 36 isn’t enough, considering the last one had 56.

I am keeping my hopes up for downloadable characters. From the old games, I’d love for Captain Commando, Mega Man, Psylocke, Rogue, Cyclops, Iceman, Juggernaut, Blackheart and Venom to make a return. In terms of new characters to the series, Marvel shouldn’t ignore the potential of what Dr. Octopus, Hawkeye, Cage or Nightcrawler can bring to the game. And I know everyone has had this idea, but a Mr.Fantastic who plays like Captain Commando, calling upon the rest of the Fantastic 4 for assistance would be AWESOME! On the Capcom side, it’s about time we saw someone from Breath of Fire or Power Stone or for Pete’s sake Rival Schools! (Except for Batsu and Akira.) I mean, imagine how fun the kids from the sports school would be!

Summary

Despite the awkward control, I am still playing it. I mean, what it comes down to is Capcom deemed in necessary to proclaim that this is the “less serious” game by simplifying the control, while Street Fighter 4 remains closer to the classic “complicated” style as possible. From a marketing standpoint, it might make sense to emphasize the difference. (Whenever I dont like something new, I think about it from the money-making angle and always find my answer.) The cast really needs to get much bigger in order for me to keep playing, though. Somehow, though, given that they’re only releasing 2 characters at time, I don’t see us getting a full 20 more, which is a real bummer. Game sequels should never be… smaller than their predecessors.

M.O.D.O.K. and Thor are awesome additions as are Arthur and Haggar. In fact, those four were totally on my list of who I wanted back in 2! And I do like that Capcom is giving a real solid go at reviving their fighting game tradition. I just want them to realize that not much was wrong with the older games, and that they don’t need to stray too far from them to come up with what I think can be better than this. 3 outta 5 stars, and if a big-thighed, bouncy-boobed Psylocke (with her Bruce Lee shake) makes it into the roster at some point, I may be willing to add a star.

Oh, and I just came across this pic while trying to find a screenshot of the character select screen of the new game and… I just had to post. Is it wrong that I kinda wanna do him? >___<