Category Archives: video games

Figure Drawing: Streets of Rage

By | Fan Art, figure drawing, hairy, muscles, video games, xxx | 3 Comments
Posing this week at the erotic figure drawing workshop was Rafael and his friend Mike W. I knew Rafael from previous sessions because he is an artist. However, soon after meeting him, something told me with that bod he’d be modeling eventually. His friend was REALLY into him, sucking his face & squeezing his ass almost the entire time. But because the friend’s face was so hidden from view, I hardly ever got a chance to draw it. I absolutely NEED to draw the face a few times in order to nail the likeness of the model. So this, combined with the fact that drawing 2 models in 15 minute poses is just not enough time for me to accurately caricature both their faces, made me decide to turn these guys into some fictional characters. Namely: my version of Axel & Adam from Streets of Rage!


You guys remember my Streets of Rage Reborn series, right? Well, I always wanted to draw them again since they make such a sizzlin’ hot couple. I have to say I’m really pleased with how this set came out. This may very well be my favorite batch of figure drawing pieces to date! 3 of 6 here on the blog. 6 of 6 on Anti-Heroes.net > Members Gallery > Figure Drawing.


Street Fighter 4 Review

By | Capcom, Fan Art, hairy, muscles, rant, Street Fighter, video games, xxx | 6 Comments
Street Fighter IV came out a few weeks ago, and like any die hard Street Fighter fan, I had the deluxe edition on pre-order and have been devoting as much time as I can to intense study of the game.



The Good:
It’s a new Street Fighter!

The Bad:
The roster is too small and the characters’ move lists have been greatly reduced. Both of these were conscious decisions by Capcom to make this game more like Street Fighter 2. They are trying to recapture the Street Fighter 2 fanbase and ignoring fans of the Street Fighter Alpha or Street Fighter 3 series’.

The Ugly:
As a big fan of 2D art forms, I always had my qualms about the main Street Fighter canon going 3D. Indeed, a valiant effort was made to preserve the art style of the older Street Fighter games… but it wasn’t enough for me. The 3D character models are clunky and awkward. Admittedly, some of the 3D models are much better than others. Ryu and Ken (of course) look amazing. But there’s something kinda… doofy about everyone else. Whether its the animation or the model itself, none of them have the grace and elegance of the 2D Street Fighter sprites.

For me, there is a huge disconnect between the beautiful calligraphy inspired promotional art, the clumsy in-game 3D models, and the traditionally animated “Pokemon-esque” story elements in the game.

Obviously an effort was made to link the calligraphic promo art style to the 3D models because here and there the 3D models get what looks akin to a black brushstroke ink outline. But the brushstroke effect is too little and happens too rarely in the game to match the beautiful promo art.

And then there are these weird cartoon cut scenes that look as far away from the promo art and 3D models as you can possibly get. The animation is limited and character design is over-simplified and completely off-model. It literally looks like Pokemon to me. These little mini-toons are supposed to tie-in to the Street Fighter 4 animated movie, done in the same style. Personally, I think they should’ve kept these cut scenes out of the game. It gets too mis-matched.

In previous Street Fighter games, the promo art, gameplay art, and story art all looked like they were done by the same hand. That brought a sense of cohesiveness and gave those games a tight, complete feel.

In conclusion, yah I’m playing it like crazy because it’s a new Street Fighter. But I’m constantly wishing I had more characters and more moves. It pains me to look at a lot of it. I skip the story scenes. Whenever I have to fight Dhalsim, I try to beat him as quickly as possible because I hate that 3D model. What’s wrong with him? Is the head too big or something? He looks like a baby. None of the new characters impress me that much. El Fuerte is welcome, I guess, but kinda… expected. C.Viper I find boring. I mean, come on, ANOTHER female agent character? Rufus is stupid and a little offensive. Everytime I have to fight him, I get sad that so much effort was put into him while E.Honda, the original fat guy of the series has been totally ignored.

Abel is cute… sometimes, but again, somewhat yawn inspiring. His outfit is lame, he’s got redundant moves, and his personality puts me to sleep. It’s a good thing he has that alternate singlet outfit or else he would have never made it to my sketchpad! hehe! Enjoy this drawing and the raunchy NUDE, ERECT rollover version. (Oh, and sorry Doug. He’s French and French people don’t circumcise.)

GEEF!

By | Capcom, Fan Art, hairy, muscles, Street Fighter, video games | 5 Comments
Almost 20 years ago, when I first played Street Fighter, (woa– I dunno what’s freakier– that SF is 20 years old or that I can say “20 years ago!”) Zangief was perhaps the last character I picked to play with. Don’t get me wrong– the bulge was magnificent- and he had a great ass. But I think I was freaked out by the scars. Remember in the old games, his scars were bright red– they looked like open sores. Grode.



Over the years, I’ve come to appreciate the awesomeness of the Geefster. So take a look at this quickie I whipped up. Roll over for the SHAVED version. Yeah, who knew he’d be so fucking hot beardless?! YUM! And for nude and erect versions of the Red Cyclone, visit the Fan-Boy section of the Anti-Heroes.net Members Gallery. Dosvidanya!

Strike a Pose

By | commission, Fan Art, hairy, muscles, Original Art, Street Fighter, twinks, Unzipped Media, video games, xxx | 6 Comments
Sooo, I am working on a number of large projects but, as usual, feel guilty about not posting. So here’s something you guys might enjoy that requires very limited work on my part.

Basically here are some of the reference materials I use. Some are pics from the internet, rough CG models from my partner, and some are photos of me! Sorry I’m censoring my face and bulge in these. As vain as I am, I am not comfortable with my face (or cock) being plastered all over the net.
I do however want my pecs to be appreciated though– haha!

I’m TOAD, Mafakka!

By | anthro, Fan Art, muscles, Nintendo, rant, Toad (Nintendo), video games, xxx | 8 Comments
So, I have been playing MarioKart Wii. Remember, I vowed not to buy any Mario games that didn’t include my boy, Toad as a playable character. Well, he’s in it and is once again an excellent competitor. I kinda can’t stand his voice though. Why do they make him sound like such a tool? And I don’t like how he doesn’t get legs. What’s that all about? Ok, I realize in his first game as a playable character he was a sprite swap of some guy in baggy pants and a turban. But what if us old school purists liked that Toad best?!

Top 10 Video Game Songs

By | Capcom, music, Nintendo, rant, Street Fighter, Top 10, video games | No Comments
I’ll be scrolling through my albums on my mp3 player and when people see me go through my game soundtracks, they’ll see the original game covers and get all wide-eyed like, “wow– do you have all those games on your iphone?!?” And I smile and say, “no– just the music!” And then they give me a weird look and back away slowly. What can I say? I LOVE GAME MUSIC!

10) Act 1 (Ms. Pac-Man)

I always thought this tune was a little too jazzy and dramatic for the love story of two yellow circles.

09) T.Hawk (Super Street Fighter 2)

He was my least favorite guy in that game– but I loved his theme. MEKSHIKO!

08) Flying Stage (Rocket Knight Adventures)

One of Konami’s best little-known titles, it had a great mascot (very Smash Bros. worthy) and great music throughout.

07) The Ocean (Vectorman)

This one is good with headphones. In this game’s options menu, under ‘music’ it read “click off if you don’t like good music.”

06) Sandopolis Zone (Sonic & Knuckles)

They really get down in old Sonic games, don’t they?

05) Dreamer (Streets of Rage 2)

From stage 3– where you walk around beating the shit out of people at the amusement park.

04) Gemini Man (Mega Man 3)

It manages to be kinda spooky yet super groovy at the same time– definitely the Thriller of NES game music.

03) Begin Treasure Hunting (Kirby SuperStar)

This is here mostly because it is WAY too epic to be in a Kirby game. It sounds like you’re on a grand quest to save medieval Europe.

02) African Mines (Duck Tales)

I used to time Scrooge’s jumping sound to the beat of the music. If he was ever off beat, it was bad luck.

01) Juggernaut (Marvel Super Heroes)

It’s somewhat dangerous for me to walk around with this playing on my ipod because I get so into it that I wanna punch through glass screaming maniacally like Juggernaut’s voice actor.

Half-Nelson

By | Capcom, Fan Art, muscles, Street Fighter, video games | 4 Comments
More Street Fighter Fan-Art! Here, I’m trying to indicate that Sean held his own for a little while– hence his acquisition of the mask and his breaking of the claw. But ultimately, he’s left to Vega‘s mercy. Also, here, I’m using what I do at work: the overwhelmingly exciting art of florals! Vega’s symbol is the rose, right?

As the Tears Flow

By | Capcom, King of Fighters, rant, SNK, Street Fighter, video games, videos | 5 Comments
A trailer for King of Fighters 12 has been released and it looks so fucking beautiful, it makes me want to sob.

For those that don’t know, The King of Fighters is a long-running fighting game series produced by SNK/Playmore. But what makes KOF12 so hot is that they’ve set out to make the MOTHER of all 2D fighters, redrawing EVERY sprite in HD and upping the animation frame-rate more than double what it was! What I’m tryna say is that the animation is so good, it frikkin’ looks like you’re playing a Disney movie!

This must come as such bad news for Capcom and the Street Fighter 4 camp, who (controversially) decided to abandon 2D for their popular franchise. They thought 2D was dead. Oh, ye of little faith. Part of me feels bad for Capcom because by making the game 3D, they’re competing with the likes of Soul Calibur and Tekken, a battle they’re destined to lose.

SNK/Playmore is basically “running unopposed!” So, kudos to the folks over at SNK/Playmore for believing in 2D and thusly believing in the fans that made their franchise so popular. And Capcom? Well, sorry ‘cuz Street fighter 4’s gonna look like a hot mess when compared to ANY of the other fighters coming out.

Legendary

By | Fan Art, hairy, Marvel, muscles, video games, wet, X-Men, xxx | 9 Comments
Weeks ago, when I polled you guys about which video game cover I should redo, I thought that I’d get some varied responses. Silly me must have momentarily forgotten how uber-popular X-Slash is here in Netland. X-Men Legends led the poll overwhelmingly from start to finish. (Sorry, Link fans, you’ll have to wait.)

X-Men Legends is a great game but it suffers from a syndrome from which most X-Men games suffer: a boring cover. Cue my redo. Choosing which characters to use was easy enough. I picked the 4 most iconic characters (all male of course, as this is the secret SEXY GAY version of the game.) Deciding to use the costumes I designed for them was also a quick decision. I figure, if everyone and their mother gets to do it, I should, being a devout fan and historian for decades.

The tough part was figuring out what they should be doing and how to pose them. I mulled through a myriad of different ideas, but none of them seemed as solid as the classic X-Men splash image. You know, the type of drawing that sells millions of comic books and never fails to make fans kick themselves after discovering that only one or two of the characters from the cover are actually in the book. haha.

I also had issues deciding how exactly to make this XXX erotic (particularly because I’d already drawn them all fully clothed!) I never tire of my rollover images, so I went with that, along with that cool glowing “X” that serves as the x-ray vision peephole for you guys. I have to say that even though he is not my favorite of the 4 I chose, I am most pleased with Logan in both the clothed and raunchy versions. I think after days of mucking around with it, I finally captured that Logan snarl!

I expect massive amounts of feedback, people– this is X-MEN FAN-ART here. ^__^

The Pretty COLORS!

By | classic cartoons, Fan Art, hairy, Marvel, muscles, Nintendo, Omega Phi, Original Art, Persuasions, video games, videos, X-Men | 7 Comments
Whilst fiendishly perusing the Humplex one day, I came across something that really piqued my interest (other than all the cum drenched hotties, I mean.)


Humbuged had some pics that he’d drawn on his Nintendo DS. Being the annoying guppie that I am, I always have the latest tekkie gizmos. Before I got my iPhone, I had a really amazing pocket PC smart-phone that was super customizable. At the time, I was friggin’ obsessed with finding a good digital painting program for it. But alas, none of them really worked.

I dunno why I was/am so preoccupied with a portable digital painter. So needless to say, when I discovered that I could get one for my trusty lil’ DS, I jumped all over that!


The application is called Colors! and it is a homebrew game created by Jens Andersson. It keeps things incredibly simple for ease of use. And the resulting works can look really amazing. I was never a real lover of any traditional media other than a pens and pencils, but this program makes it look like I can watercolor with the beat of ’em! Haha


My favorite feature of the game is that it records every single brushstroke so you can view an animation of the progress of your drawing! I’m so enamoured with this game, it’s not even funny. The only real problem is since I only really play with it in public (on the subway) I can’t really draw anything all that raunchy. When you have a DS or PSP or whatever, it’s a given that folks are gonna look over your shoulder. I don’t know if I could take the guilt of exposing some impressionable young tyke to a giant cartoon cock.