Category Archives: video games

Finish (on) Him!

By | anthro, Archived, Fan Art, muscles, video games | 2 Comments

Click for alternate versions! (Password required)
Passwords available through Patreon or my Shop!

Click for alternate versions! (Password required)
Passwords available through Patreon or my Shop!

Click for alternate versions! (Password required)
Passwords available through Patreon or my Shop!

Since some were disappointed my anthro shark didn’t get 2 wieners, I’ve been brainstorming where that could happen in my portfolio. Especially since the real life dude with 2 came forward with pics and that AMA– it became almost imperative! At some point I realized Goro was perfect for this and since I want furries to like me, a Kintaro variant is added (mouse over!)

So check out the nude, excited and messy versions in my archive gallery, now accessible through Patreon! And the messy version has the special bonus of a completely destroyed Johnny Cage gaping deeper than I’ve ever drawn before! They really did finish him!

Tucker the Gamemaster

By | hairy, Original Art, twinks, video games | One Comment

More of new character Tucker, my nerdy, hairy, skinny but hung-fat stud I’ve been drawing a lot lately. This particular piece was part of my Sparkle Series so there’s a lot of glitter in there. Also, I wanted to see if I could do pixel art with traditional media. So I drew it, traced the parts I wanted to be pixely onto graph paper and then pasted that on the page. It was a fun process that really paid off since this was the very first one to sell at my last show.

Full version is in my Members Galley, accessible by just clicking the image above. The guy who bought it was like “I love how his foreskin is flapping in the wind.” lol

Another Blast From the Past

By | cutesy, Fan Art, King of Fighters, Marvel, muscles, old works, SNK, video games, X-Men | 2 Comments

Thought I’d put this old stuff out there– I’ve lately been interested in my progression as an artist, so it’s interesting to go back and review past work. All of this stuff is circa 2001, where marker was my primary medium and I was only getting started with digital coloring.

This Electric Lace series was trying to incorporate graphic design with illustration as a point of interest. They look horrible to me now– and do nothing to show my design skill, but at the time I thought this was a good idea. Notice how the subject matter is pretty risque, particularly taking into account that these were supposed to be examples of non-erotic work. This is what I mean when I always say that erotica was always subtly coming out in my old work. Granted, in marker techniques class, the usual assignment was to render a hot sexy girl from Maxim or something. So I guess my subconscious erotica-lean has a bit less to do with this than I may want to claim.

KOF Quarterly is also trying to show some sort of type design skill but I can hardly look at this piece now. Besides the dreadful early attempt at watercolor, there are so many type design errors, I can’t believe I ever had this on any site– lol. I may redo this piece for the “Draw This Again” meme because I love Iori and don’t feel as though I’ve represented him properly in my art.

Next up is a color story mood board. Making stuff like this was one of my first jobs out of school. I took a drawing I did for a KOF fan art contest and collaged it with harmonious colors– another attempt at incorporating illustration and design. I must say though that this was the beginning of me recognizing that I have a pretty good color sense.

Finally, we have another piece form the KOF fan art contest. I think the rules were to make the art into an e-card or something. LOL that I’m still using that same flare today.

Majesty and Breakout

By | anthro, Brutal Ballers, classic cartoons, Fan Art, hairy, muscles, Original Art, video games | 4 Comments

Didn’t think I could make a butterfly sexy, huh? lol. See just how sexy in the Members Gallery on Anti-Heroes.net!

Breakout is actually a repurposed birthday gift for my partner who thinks the Battletoads are really hot. While drawing him, it dawned on me what features I think my partner responds to— mainly the extreme V torso. I never noticed it before but the Battletoads have a huge shoulder to waist ratio, something my partner likes in actual human beings as well. So it makes more sense now why he liked those guys. (Because it certainly wasn’t for those craptacular games or the painful animated pilot.)

Speaking of that pilot, does anyone remember how you first saw that? For me, it was an 80’s Christmas, when some networks played a marathon of cartoon pilots that never got picked up. Also how I first saw Pryde of the X-Men and Defenders of Dynatron City— which you kids need to look up. Amazing show.

Oh, and of course, there’s a sexy naked version with a nice loose foreskin (lol) in the Members Gallery on Anti-Heroes.net! AND don’t forget to go and vote here on which species you want to see next!

RemiX Roster Select

By | Fan Art, Marvel, muscles, video games, X-Men | 2 Comments

What many don’t know about my X-Men RemiX project is that it has always been inspired by video game design sensibilities. I’ve come to the realization that video games are perfectly valid media to tell stories; specifically stories I’d like to tell.

This game would combine elements from all my favorite existing X-Men games; the side scrolling arcade engine of Konami’s X-Men, the simple but effective design of the 16-bit X-Men platformers, some RPG aspects of Activision’s X-Men Legends, and the panache of Capcom’s X-Men fighters.

The JC aspects come in the form of an ENORMOUS playable cast (it’s kinda one of the things I love about the franchise) and of course my bulgy colorful art style– hehe!

wanna reblog this on tumblr?

Cat-Boy Felipe!

By | anthro, Capcom, Fan Art, hairy, muscles, video games | 4 Comments

Soft, Hard and Cummy furrsions available at
anti-heroes.net → members gallery → fan-boy → capcom

Originally wanted to do like 8 different palette swaps for this guy– just to see what they’d look like. But then I thought… why do all that when other people might wanna? Color this line-art below and send it to me. The artist who ends up making my favorite furrsion will receive a FREE MEMBERSHIP
to the Members Gallery at Anti-Heroes.net!


Jin Super Combo!

By | Capcom, Fan Art, muscles, video games, wet, xxx | No Comments

So, you guys remember those kick-ass animations of my drawings done by BlodiaX? Well, as a trade, he asked me to draw Jin Saotome from Capcom’s Cyberbots and Marvel vs. Capcom 1 and 2.

I love Jin because of his crazy dynamite clothes moves where he gets half naked. So in my fan-art of the guy, I wanted to depict him in different states of undress. So that begat the first 4 jpegs.

But then BlodiaX was like, “if I do more animations will you make more versions– like with a bigger bulge and bigger dick?” Naturally, I agreed seeing as how it was the least I could do for all the time he put into animating my pieces. Admittedly, I DID kinda draw Jin’s ween a little on the smaller side, a far as MY drawings go.

And then, along with the bigger bulge version and monster cock version, I took it upon myself to just go all out and give him a ginormic cumshot as well! This brought the number of jpegs up to 8! Haha!

The storyteller in me had to connect each of these drawings somehow. So that’s where the super bar comes from- haha. And then I just swf’ed em all together for yas! Hope you guys like, and thanks again to BlodiaX!